r/iosdev 20h ago

InkTower: everything is hand-drawn in pen. Is the style charming or just unreadable?

Enable HLS to view with audio, or disable this notification

56 Upvotes

Everything in InkTower is drawn in pen on paper. First time showing it outside my own head — curious how the style lands.


r/iosdev 27m ago

I built SwiftUIRatingPopups: 30+ plug-and-play rating & review popups in SwiftUI with 15 5-star conversion boosters

Thumbnail gallery
Upvotes

r/iosdev 1h ago

Create Beautiful Animated iPhone Mockups in Seconds

Enable HLS to view with audio, or disable this notification

Upvotes

Hi! I’m the dev behind PostSpark, a tool for creating beautiful image and video mockups of your apps and websites.

I recently launched a new feature: Mockup Animations.

You can now select from 25+ devices, add keyframes on a simple timeline, and export a polished video showcasing your product. It’s built to be a fast, easy alternative to complex motion design tools.

Try it out here: https://postspark.app/device-mockup

I’d love to hear your feedback!


r/iosdev 2h ago

Help Reviews not showing up on App store connect!

0 Upvotes

Hey folks.. my game went live this Thursday and I asked a few of my acquaintances to add organic reviews.. but I'm not able to see it appear even in app store connect. Now I'm aware reviews don't come up in the App store itself until there are sufficient reviews but I'm really surprised that I'm not able to see it even on app store connect.

Is this because my game just launched recently? Any inputs appreciated. TIA!


r/iosdev 3h ago

A small trick to make iOS simulators use less RAM

Thumbnail
1 Upvotes

r/iosdev 7h ago

Everyone knows the rule is "phone down while driving". This app measures how well you actually keep it

Thumbnail
focusvault.link
1 Upvotes

Everyone agrees the answer is "just don't pick it up." Plenty of people still do, and there's no record of it either way.

Undivided gives it one. The app notices the car is moving, the drive screen comes up, and when you park, the drive banks credit. The Proof Log keeps one line per drive: hands-free miles, phone pickups (to open another app/call/text etc.), and how fast the car was going the moment the phone came up. A 90+ Safe Score week pays out free Plus days.

While you drive app can read to you by voice: the news as a two-host podcast, your own documents, or a kids' story. It never puts text in front of a moving driver.

Free forever for drives, the streak, and the Proof Log.

https://apps.apple.com/us/app/undivided-drive-focus/id6788236863

Disclosure: this is my app, one person, first paid release. "I would never use this because..." is the most useful comment you can leave.

Note: Nothing is ever blocked. Calls, Maps, and emergency access always work. Credit builds toward things like a bouquet you grow and send to a loved one with a message, or collection pieces that sit on your desk in AR or export as an STL for printing.


r/iosdev 7h ago

GitHub The running app became my UI editing surface

1 Upvotes

There’s a context gap I kept hitting while polishing SwiftUI screens with coding agents.

I could see the exact problem in Simulator, but the agent only had my description, a file name, or a screenshot with “the card below the header” circled on it. Small visual changes turned into a lot of translation.

I’m building Monad Design around the idea that the app itself should be the canvas.

You open an existing Xcode project, navigate to the real screen state in Simulator, and select or annotate the UI that needs work. The coding agent edits the actual SwiftUI source, the app rebuilds, and the results return as source-backed variants you can compare before accepting one.

It doesn’t generate a separate mockup or replace the project. The repository and Git history stay in control; the running app just becomes the shared visual context.

The screenshot shows the compare step after generating a few alternatives.

https://github.com/Monadix-AI/monad-design

I’m the creator.


r/iosdev 16h ago

I built NeonLock — locks your Mac via Bluetooth proximity from your iPhone

Enable HLS to view with audio, or disable this notification

3 Upvotes

Built this as a solo project. NeonLock locks your MacBook automatically when you walk away, using Bluetooth proximity between your iPhone and Mac.

Stack: SwiftUI on both the iPhone app and the macOS agent, Core Bluetooth for proximity detection. The trickiest part was smoothing the RSSI readings enough that it doesn't false-trigger just from you shifting in your seat, a naive distance threshold locks the Mac constantly.

Went with a one-time Pro unlock instead of a subscription. Two separate targets to maintain (iOS + macOS) though, so still not sure that's the right call long-term.

You need both pieces installed, the iPhone app pairs with a small Mac agent to actually trigger the lock:

📱 iPhone app: https://apps.apple.com/uz/app/neonlock/id6789896699

💻 Mac agent: https://sparksss.github.io/neonlock-site/

Happy to talk through the Bluetooth proximity implementation if anyone's curious, that was most of the engineering effort here.


r/iosdev 11h ago

Built a Reverse Chord Finder for Guitar / Bass and Ukulele

Thumbnail
gallery
1 Upvotes

Introducing Chord Fret, a tool for guitar, bass and ukulele players to find chord names based on shapes. You can create collections for studying/composing songs.

I always dreamed of having this app with a clean, simple and intuitive interface. Today it's available on the App Store! Would love to know what you guys think of the design and execution.


r/iosdev 16h ago

Giver — save a gift idea the second you see it, tagged to who it's for

Thumbnail
testflight.apple.com
2 Upvotes

r/iosdev 13h ago

how to get more reviews?

Post image
1 Upvotes

Hey everyone, i’m struggling with my app reviews. I have an option to add a review in the app, but no one wants to write it. I mean it’s not that hard and it helps a lot for us developers. So guys do you have any tips or tricks how to get more ?


r/iosdev 13h ago

Feedback on a photo-based fog app (iOS, TestFlight, free during beta)

Thumbnail
1 Upvotes

r/iosdev 14h ago

After 13 years in mobile development, I built my own app during a layoff

0 Upvotes

I’m a mobile developer with 13 years of experience. After seven years at the same company, I was recently laid off. While I was between jobs, I decided to use the unexpected free time to build something creative of my own :)

My nephews have reached that wonderful age where they ask approximately one million questions a day while also somehow finding an endless supply of brain-rot content to watch. So I built WimziPal, a visually playful AI voice app where kids can ask those 10,000 questions. It also kinda snitches to the parent if the child says something worrying.

Kids can talk with 17 animated characters, ask questions, create stories, sing songs, play letter games, and draw. Because the app is made for young children, every reply is screened and parents can read the complete conversation history.

By far the most challenging part was building a solid filtering system that works in both directions: recognizing when a child says something potentially worrying and informing the parent, while also preventing anything harmful or inappropriate from coming back from the AI character.

You can read more about it here:
https://wimzipal.com/

Or download it here:
https://apps.apple.com/app/apple-store/id6769848917?pt=118688594&ct=web-home&mt=8

It’s only been out for a short time, and I’m a one-person team working on everything, so any feedback would be greatly appreciated <3


r/iosdev 1d ago

Help How do you get more App Store reviews without annoying your users?

Thumbnail
gallery
8 Upvotes

My app Moneta recently passed 1,500 downloads and I’m currently at 35 ratings with a 4.8 average.

I’m obviously happy with that, but I’m in a really crowded category (personal finance), and I feel like having more ratings/reviews matters a lot for trust when someone finds an app they’ve never heard of.

Right now I use Apple’s native review prompt. I don’t show it randomly, I wait until the user has been using the app for a few days and has completed a certain number of meaningful actions. If they don’t rate it, I wait quite a while before asking again, after a later app update.

I really don’t want to become more aggressive with it just to increase the number. I’d rather have fewer genuine ratings than annoy users with constant prompts.

There’s also another problem I’m curious about: how do you deal with or prevent low ratings caused by relatively small, fixable issues?

For example, someone gave my app 3 stars because Traditional Chinese wasn’t available, even though Simplified Chinese already was. I added Traditional Chinese literally the next day, but obviously the 3-star rating stays unless that user happens to come back and change it.

I’m not complaining about the user, that’s completely fair feedback. I’m more wondering whether there’s a good way to catch those kinds of issues before someone goes straight to the App Store review, especially when it’s something you could fix very quickly.

So for those of you who have grown an iOS app organically, what increased your rating/review rate?

Better timing for the prompt? Asking after a specific positive action? A permanent rating button in Settings? Making feedback/support easier to access? Something else?

And is 35 ratings from 1,500 downloads already a pretty normal ratio, meaning I should mostly stop worrying about this and focus on getting more users?


r/iosdev 18h ago

Is my word puzzle game good?

Thumbnail
gallery
2 Upvotes

My mum likes this, but do you? Looking for genuine feedback on its look and feel, gameplay, in-game functionality etc.

It’s getting quite slow pickup on the App Store, which is a shame given the weeks of work that has gone into it!

Gone down the route of preparing a Halloween event next month with an Apple nomination, so will see if that helps at all.

https://apps.apple.com/gb/app/sorts-word-puzzle-library/id6790195358


r/iosdev 15h ago

Started with a simple Homeschool requirements website… ended up shipping my first iOS app!

1 Upvotes

Hi all! My Wife and I have been homeschooling our son (now in 2nd grade), across 3 different states in 3 years. New compliance standards in each one… 🙄

I figured it would be helpful to have a single source of truth for homeschool requirements, so I built a website. Fun little project.
But then I kept going. I built an app for daily study tracking and baked the compliance piece into it. What I ended up with was a real, useful, genuinely fun app, and I published it to the App Store this week!

I built this for my own family, and we’ve been using it since. Now that I’ve published it, I genuinely want to hear what's missing. Roast it, request features, tell me your state's weird rules. I'm a one person developer (Data Engineer by trade), and I actually ship the things people ask for.

Homeschool Wizard is the homeschool work and course tracker for iPhone and iPad that I actually wanted to use

Features are under active development, so there’s new stuff rolling out on a weekly basis.

Here’s the ad copy if you want to know more!

🌳 Every school day you log grows an oak tree in your garden. Miss too many days and the tree gets sad. My son checks on it like it's a pet.

📋 It knows your state's rules. Built-in requirements for all 50 states instruction days, hours, required subjects, notification rules so the app tells you if you're on track instead of you cross-referencing a .gov site at midnight.

📊 A pace advisor that does the math for you. "Log 4 days a week and you'll finish on time." That's it. That's the feature. It's saved my sanity twice already.

📄 One-tap paperwork. Portfolio PDFs, transcripts with GPA, report cards, even a printable diploma, and your state notification letter. The stuff that used to eat a whole weekend in August.

🔒 Student mode. Hand your kid the device to check off their subjects without them "accidentally" wandering into YouTube.

It's on the App Store with a free tier (one student, full logging + compliance tracking). The Plus upgrade adds unlimited kids and the PDF exports.

📱 App: https: Homeschool Wizard

🌐 More info: https://homeschoolwizard.app


r/iosdev 9h ago

Help Same 4.3(a) spam letter on every app I submitted, same day. Anyone beaten this?

0 Upvotes

New indie dev, first apps I've shipped. A card game, a free Apple TV viewer for it, and a family journal. Different code, different concepts, only Apple's frameworks - all original design, not copied. All came back the same day with the same letter, word for word.

The journal app passed Beta App Review two days before the same binary got called spam. My notes app is on the Mac App Store already and went through fine. The iOS build is the same code on the same developer account.

Replied to an earlier one of these for the card game and got no response but a 2nd rejection, so this time I went straight to the Board.

Has anyone beaten a 4.3(a) that looks account-level? And can you make them name the apps they think you copied? "Review the app concept" is useless when three concepts get one letter.

All of them are at https://innovatory.xyz. TestFlight links below if you want a look -

Scratchd: https://testflight.apple.com/join/FnjPjBxX
Carddle: https://testflight.apple.com/join/eAvEjyvt
Our Note: https://testflight.apple.com/join/UjyQa9GW


r/iosdev 16h ago

I’m making a murder mystery puzzle game — what do you think?

Thumbnail
gallery
0 Upvotes

Hey! I’ve been working on Alibi, a murder mystery puzzle game. I love mystery and logic games, so I decided to make one myself. 

link: https://apps.apple.com/mx/app/alibi-murder-logic-puzzles/id6793781143

It’s still a work in progress, so I’d love to hear what you guys think!


r/iosdev 17h ago

App preview build crashes on launch

Post image
1 Upvotes

So I’m making a social media app that is location based, on a world friends map. I’ve been testing on a development build and haven’t had any issues. Since I’m ready to publish soon, I decided to move over to a preview build but it crashes on launch. Env variables are fine, auth is connected, I just don’t know why. How can I fix it?


r/iosdev 18h ago

[iOS] [$4.99 > FREE] Turnos - Shift Rotation Calendar , Free for 24 Hours

Thumbnail gallery
1 Upvotes

r/iosdev 18h ago

Help How do you deal with regional pricing?

1 Upvotes

I am wondering what the best approach for IAP prices localization is.

Should it be done on a country by country basis with a PPP index, or set a price per region (North America, West Europe, etc)?


r/iosdev 19h ago

Help Creating an encrypted todo app that is shared with Apple Family

Thumbnail
1 Upvotes

r/iosdev 21h ago

I rebranded my app to a new name, and now app store search is all messed up.

0 Upvotes

Curious if anyone here has run into this issue. I had an app with 10k downloads called "Second Thought" and then I changed its name to "Delay". But now searching "Delay" doesn't show it anywhere, but even a day later searching "Second Thought" still brings it up. Is this recoverable or am I just cooked?


r/iosdev 22h ago

So Happy Right Now!

Post image
1 Upvotes

r/iosdev 23h ago

I've developed Cord, an end-to-end encrypted communications app, that works without user accounts, phone numbers, emails or other identifiers.

1 Upvotes

Hi everyone,

I’ve developed Cord, an end-to-end encrypted messenger using Olm (triple-DH + Double Ratchet) via vodozemac. Cord works without the need for a phone number, account, email or anything to tie you to to the app.

Basically, the app generates an alphanumeric cipher that users can share with others to communicate securely and privately.

It’s a very niche product for sure, but the motivation was dealing with burner phones, handing out contact information to locals when working abroad or similar while minimizing meta data exposure.

Users can assign and alias or leave it out.

Next steps for the app is a crypto audit and open-sourcing the code of course.

If you wanna check out more details including the cryptographic primitives, there's a white-paper at https://www.cordmessaging.com/whitepaper 

It’s been on App Store and Google Play for a few months and has about 260 downloads so far with a small active user base.

Looking forward to your input on this.

Thanks a lot

iOS

Android